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#11 dhyde79
will there be a way to learn a spell simply by performing the glyph (adding a random "ooh I didn't realize I could do that" element) or will we have to find something that can teach us a spell (being able to learn from other players would also be a phenomenal way to increase team play and ramp up recruitment)?
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#12 Tereza Kulovaná
(12-19-2016, 05:55 AM)dhyde79 Wrote: will there be a way to learn a spell simply by performing the glyph (adding a random "ooh I didn't realize I could do that" element) or will we have to find something that can teach us a spell (being able to learn from other players would also be a phenomenal way to increase team play and ramp up recruitment)?

I like that idea very much! Having something special which you can learn from different person sounds amazing! It shouldn't be anything you can't live without but I would love to get something extra from a "guru". Maybe people who backed their own spells could share them this way?
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#13 Mandraw
I think the problem with that would be that learning spells would become as easy as going to a wiki online... :/

But sharing magic between players would be cool , someone talked about writing scrolls, that could ba a good way to share spells !

Also, tough I feel I'm giving again an hard to implement idea ( or is it ? ) would be for dropped spells to have different effectiveness ( or other statistics )
For example I drop a 25% effectiveness fireball scroll and someone else drops a 30% one.
If we had to duel and would be about the same levels ( does that affect spells ? ) he would have an edge on me.
He could also give me the scroll to his version , and doing so would upgrade mine.

And maybe later we could have ways to better our spells like researching them !

With a system like this, the ability to learn spells just by performing the glyph could be ok if the spell learned then would be the least effective version.
Android 4.4
Note 3
Version 0.1.1
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#14 dhyde79
My understanding (since I've yet to play) is that effectiveness comes from accuracy of the glyph...

And yes, if you were able to blindly gesture and find one that would make it very easy, but, that would also make it pretty realistic, I can go online now and find instructions for a vast array of different mystical rituals and other such things, why should the game be any different? After all, you're limited to a certain number of slots for combat whether PvP or PvE, and you have to remember the gestures for them, so, having a full spellbook isn't really that much of an advantage....
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#15 Mandraw
Well then a coeficient to apply after the accuracy...

I'm all for gesture ending in finding new spells ( tough if you miss what happens ? There could be a slight punishment mechanic there... tough , if you miss in a fight I guess it would be punishing anyway... ? ) but I'm also for rewarding exploration and research...
Android 4.4
Note 3
Version 0.1.1
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#16 Dylan Michael-Allen Thomas
Oooh, i didnt know there was a bonus/detriment for glyph accuracy. Thats pretty awesome if true.

I think if you guess a glyph, you should learn it exists, but you need to practice it or do a quest or something to unlock the ability to cast it.
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#17 dhyde79
(12-20-2016, 02:58 AM)Dylan Michael-Allen Thomas Wrote: I think if you guess a glyph, you should learn it exists, but you need to practice it or do a quest or something to unlock the ability to cast it.

I could totally agree with that having to practice it in order to unlock it in your spellbook, to be able to cast it freely....
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#18 BlueroseSyn
Player: Hm... how about... *Guesses a glyph correctly*

*Quest pops up: Messing with Magic*

Quest NPC: Hey, you messed around a bit with your magic powers and somehow found out how to do something useful instead of blowing yourself up or worse. Awesome! But please try not to do it again.

Player: ... *does again anyway*

Sorry. It was just something funny that popped into my head. (>@<)*\
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#19 Mandraw
(12-21-2016, 12:54 AM)BlueroseSyn Wrote: Player: ... *does again anyway*

*player actually explodes this time!*

plot twist : he was using a note 7 !
Android 4.4
Note 3
Version 0.1.1
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#20 Dylan Michael-Allen Thomas
Ugh, yeah, glyph recognition is terrible right now. Nothing like drawing a glyph the exact same way and not having it cast. Thats been kind of irritating in fights.

Maybe doing straight lines instead of curves might help?
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