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#1 Memnoich
I have copied the updates from the IGG campaign to here, and will keep it updated as new updates come out.
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Hey fellow wizards,

We are amazed by your support and engagement during the first few days of the campaign. It has been just a couple of hours and you have already helped us reach more than one third of our funding goal!


Thanks to your fast contributions early bird Maguss Wand package is now sold out. We are pretty sure there will be a lot of players around the world fighting monsters, exploring dungeons or brewing potions from various ingredients.


At this time, we would like to ask you to spread the word with your friends, colleagues, relatives and anyone who might be interested in joining our amazing community. Tell them about the game and join the same Order together.


We have also made a brief infographic with all the essential information about the game.


You can see it by clicking the link below.


http://9gag.com/gag/a9Y9My0 


If you are familiar with 9gag, feel free to upvote the post and help us reach the HOT category.

The day after tomorrow we will post an update  regarding part of the gamplay. We will tell you more about quests and their role in the game.
We have also set up a forum where you can ask questions or just hang out with others with same interests.


Click http://forum.maguss.org and visit The Bar, see the exhibition in The Gallery or suggest your ideas for game improvements.

Again, we are incredibly thankful for your support.

Maguss Team.

Quests section added - check it out!
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Dear backers,

You left us speechless again.

Thanks to your incredible support and generosity we were half-funded in less than 4 days. The enthusiasm you demonstrate is astonishing. The prospect of turning this world into a fantasy one is closer again.

As a thank you for your efforts we have decided to run a referral competition. The one person that refers the most people to the campaign site will get an exciting reward. We are going to provide more details in a couple of days.

We would also like to invite you to our forum. The community that has started to grow there is full of amazing people. They all help each other and together we talk about various topics. Feel free to join and discuss with us. We can't wait to meet you.


Quests section added - check it out!
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There is a reason why you are about to become a wizard. You are one of the bold few who chose this path and is willing to fight until the end. And there are people who desperately need your help. Talk to them, accept a quest and prove your character.  

Referral contest - a chance to win great prizes!
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Are you up for a bit of a challenge? Do you want to win exciting rewards? Then read more!

As of today, we are launching a thrilling competition. The task is simple. Try to refer the most people to our campaign and if they buy any of the rewards, you are a step closer to being a winner! Whoever refers the most people who contribute to our project wins!

There are 2 prizes to win. However, there can be more than 2 winners! If contributions from friends you referred to the campaign pass $800 you are going to get a prize #2 and if you are even more successful, and contributions pass $1500, you’ll also get a figure of the Tree spirit on top of the #2 prize.

All you have to do is to log in to Indiegogo and click on the button that looks like a chain.

That will give you your personal link that you can share anywhere you like. If anyone with that link will back our project, we will know about it and reward you accordingly.

Share the story and win amazing rewards!

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Ingredients section added – see for yourself!
10/22/2016
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There are so many potions you can mix. However, you have to have right ingredients. They can be found all over the world. Some of them are harder to find than others.

Follow the recipe, add them in the correct order and enjoy the result. Mess up the process and the outcome might surprise you.


Maguss is finally FUNDED!
10/24/2016
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Thanks to your help, effort and dedication we have made it!!!!

Maguss is officially 100% funded. The old tradition has been revived and the magical experience we promised is about to come. All your donations, comments and social media activity helped us reach the goal we have been dreaming about for so long. Words cannot describe how happy and delighted we are. After all those years we will be finally able to deliver you the game we have worked on so hard.

However, this is just the beginning. There are still 18 days left in which you can unlock several game enhancing stretch goals we have prepared. We will announce all of them in the next update scheduled for tomorrow. We truly hope that with your help we can hit all of them and make an even more exciting game.

Please, don't forget to spread the word. Tell your family, friends, and anybody you want that being a wizard has never been easier.

Once again, THANK YOU.

We feel we have the best community of fans in the observable universe!

Until the next time,
Maguss Team.

It's time to unlock some Stretch Goals!
10/25/2016
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As promised, we present you the Stretch Goals Table!

Additional funds will allow us to further enhance the gameplay and make the game even more exciting. Thanks to your incredible, persistent and enthusiastic support we are already on our way to unlock

Stretch Goal #1, “Advanced Group Play”!

The addition of this feature will allow you to raid dungeons with your friends! Imagine fear in the eyes of all the monsters when they see your well dressed party rushing them with all the spells.

Don't forget to share the story and together we can unlock them all!


Until the next time,
Maguss Team.

Stretch goal mystery unveiled!
10/26/2016
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The following text is a response to your questions about the high funding goals for stretch goals.

Additional funds will allow us to further enhance the gameplay and make the game even more exciting. We do realize that a huge leap from the funding goal to the first stretch goal might surprise you. The reason behind it is financially very demanding mass production of wands.

Therefore, most of the funding goal funds will be used to cover these expenses leaving just a small amount for salaries and other costs. We don't want to make false promises and that is why we set stretch goals high enough to be financially able to bring you more content.

Hopefully, you can understand and help us unlock them!


Until the next time,
Maguss Team.

Maguss got certified!
10/29/2016
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As some of you may have noticed, we got a sexy badge. We are very proud to announce that we have been certified by Arrow Electronics. It means Arrow reviewed our product and declared the campaign ready for production.

This appreciation means that we are on the right path and provides you, our beloved backers, with a sign that you have made a right decision by choosing to support our project.

There are still 13 days left in the campaign in which you can unlock exciting stretch goals. You have already got closer to the first one, Advanced Group Play.

Don't forget to share the project and help us unlock the first stretch goal!


Until the next time,
Maguss Team.

New Art!
10/31/2016
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"Look for the one that has withstood the test of time. For it has to have a strong foundation."

Watch the creative process behind the birth of the Fellowship of Wizardry founding father.

Stay tuned for more. We have so much to show you.

Don't forget to share the project and help us reach the first stretch goal! There are still 10 days left.


Until the next time,
Maguss Team.

Trick or Treat
10/31/2016
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We would like to wish you a happy Halloween full of joy and wonders.

Enjoy the night with your family and friends and if you see any magic, don't be afraid. Remember you are about to become a wizard.

Don't forget to share the story and send some sweets.


Until the next time,
Maguss Team.

11/09/2016

Dear backers,

We have an important news for you.

After the recent events and a careful deliberation we have decided to prolong the campaign for another 10 days.

Now it is time to explain why.

In the past few days we made a very interesting deal. We would be very glad to disclose to you all the details but, unfortunately, we are legally bound not to. However, the important thing is that it will allow us to improve the game even more. The extra 10 days provide us with enough time to bring you even better alpha version of the game to satisfy your curiosity.

We have also noticed a significant increase in the news coverage of our project. That means all the people that haven't heard about Maguss yet will have a chance to look at our campaign and, hopefully, contribute. We are pretty sure there is a lot of players who would love to play the game only if they heard about it.

And finally, with all the extra time we will be able to raise more money and possibly reach the first stretch goal, Advanced Group Play.
We want to stress that besides prolonged campaign nothing changes. We will still deliver the alpha version of the game first to you, even though 10 days later than we have imagined. Stay tuned and let us bring you the magical experience in a bit.


Until the next time,
Maguss Team.

First stretch goal UNLOCKED!
11/17/2016
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Dear backers,
 
You have successfully managed to unlock the first stretch goal, Advanced Group Play!
 
All your extra support means we will be able to add another game feature. We want to make the game as entertaining as possible and the additional funds will allow us just that.
 
Is the final boss too difficult? Create a party and help each other!
 
Implementing Advanced Group Play means you will be able to join your friends and together raid a dungeon full of monsters.
 
Remember, the campaign isn't over yet! Please, don't forget to share the story and show others that there is a chance to experience magic. In the AR world of Maguss!
 
Thank you for your incredible support!
 
Until the next time, 
Maguss Team.
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Offline
#2 Memnoich
11/21/2016
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Dear backers,
The campaign is over and our dream has come true. We have not only got backed but you have also helped us reach the first stretch goal. That is something we haven't imagined even on the wildest Fridays. Thank you for your amazing support and an incredible effort. You, dear backers, brought magic back to reality.


Now, let us tell you all the info you need to know.


First of all, after a careful consideration we have decided our Indiegogo campaign will stay “InDemand”. That means even after the campaign has finished, you will still be able to add to your perks. The only difference is, that those perks will be delivered in a next batch in summer 2017. We think there is still a lot of people who haven't heard about the game and this will give them a chance to experience magic as well. Better late than never, right?


Secondly, all backers who pledged for Alpha access will shortly receive another email with all the necessary info. Those who got Beta access will be contacted before the Beta gets released. You will be instructed on how to download the game, enter the key and set up an account step-by-step. Also, be advised that there will be a complete wipe-out after the Alpha, closed and open Beta version of the game. However, you will keep all the perks you have pledged for. Magic dust won't be available until the open beta as we won't implement IAPs before. The same applies to the Ring of the Ancients and Amulet of the Ancients.


Moreover, those who got perk with an option to design a custom spell, creature or a summon will also receive an email regarding that.


Next, don't forget to check the forum regularly right here http://forum.maguss.org/ We have already setup a specific topic for alpha testing so you can get all the first-hand experience. The forum will also serve as a platform where to report various bugs & issues.


Bear in mind that the alpha version of the game is basically just the skeleton. We will gradually add all the features we plan to and make the game as interesting as possible.


And last but not least, we will setup an e-shop where you will be able to not only preorder but also to buy official Maguss merchandise such as mugs, hoodies, pins, stickers and so on.


Again, THANK YOU! We hope you will enjoy the game and have lots of fun.


Heads up about Alpha release
11/21/2016
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We have received couple of comments and emails regarding Alpha release time. We are giving the app couple of final touches. Afterwards we will have to submit it for a review to an application called TestFlight to make it ready for iOS devices. That may take couple of minutes to couple of hours. 

We know you are very excited about the Alpha release and be assured we are too and we are doing everything we can to finish it as soon as possible. However, we can't promise it will be ready today. 

Please stay tuned, we will give you an update as soon as the app is ready.

Thank you for your understanding!
Speak to you soon 
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Offline
#3 Memnoich
11/24/2016
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First duels underway!
The Alpha version of the game is finally AVAILABLE!

All backers that had ordered Alpha access have been sent out an instructional email and are already logging in. We are very glad that there are so many of you. Feedback you provide us with on the forum is invaluable.

As expected, we have experienced some issues. However, it isn't anything that would surprise us very much. We are working on them at the moment and we do hope that with your help, we will fix all the problems that occur along the way. Few of the major issues are following: a problem with excessive/spam duels, Google Maps API limitation which causes that you are unable to see any monsters and ingredients on the map and finally inability to define a display name that would be different from your login or FB name.

Besides that we have also got reports about issues with registrations and login. These problems we can't yet locate and are still working on finding the bug. Meanwhile it would help us if you could send us a screenshot together with your email address and alpha access key on: service@maguss.org.

Those who don't have an Alpha access, don't worry. There is less than a month left until the Early closed Beta release.

We can't wait to see you all in the augmented reality world of Maguss.

Thank you for your support.
Until the next time,
Maguss Team

12/05/2016
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Closed Beta release date pushed back

If you purchased a perk with the Early closed Beta access please continue reading.

We would like to inform you that an Early closed Beta version of the game will be officially released on 20th December.

This might come as a surprise to you as originally there were several release dates on our Indiegogo page. However, we want to make sure that everything is ready. Therefore, we have decided to push back the release date. Extra time gives us the opportunity to fix the main issues, add more content and provide you with a great gaming experience.

All the necessary info regarding the Early closed Beta will be send to you via an email sufficiently in advance.

Thanks for understanding. If you have any questions, feel free to contact us via any social media account, official email address or on our forum.

Until the next time,
Maguss Team

12/20/2016
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ALPHA 2.0 is here!
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Happy Holidays with the newest version of Maguss! Go get your Christmas present!

IMPORTANT NOTE: Do not use FB registration. It will consume your key and you won't be able to register.

New players, check your mailbox for an instructional email and prepare for an exciting adventure.
Those who have already experienced magic, don't forget to ENTIRELY remove/uninstall the application and DOWNLOAD the newest version.

We can't wait to see you all in the augmented reality world of Maguss.

Don't forget that if you encounter any bugs or experience issues, please report it here: http://forum.maguss.org/forum-39.html

Your active feedback helps us improve the game and fix problems.

Maguss Team wishes you Merry Christmas & a Happy New Year.
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