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Dungeons Of The Underworld

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#31 BlackHellion
A "map" in the forum would be grate, so if you find a good fiting dungeon, you can tell other players.
But it also depends on your imagination, how good a dungeon fits in the real world. Just use your imagination and be open to new ideas...
From the Darknes we come. And when you see us coming, then you are better than the most.
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#32 MakotoPrime
(10-20-2016, 05:54 AM)Tinuage Wrote: All dungeons can be handle alone or there is some that are open only for group that we can only finish with friends ?
Sorry for my poor english ^^

I would be interested in that as well. And if you can form a party of friends, do they have to be from the same Order as you are?
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#33 QuantumSnow
(10-29-2016, 04:24 PM)MakotoPrime Wrote: I would be interested in that as well. And if you can form a party of friends, do they have to be from the same Order as you are?
It's not clear yet if there will be dungeons only for group play. But cross-order parties are possible.
May the force be equal to mass times acceleration.
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#34 Kryllosc
(09-27-2016, 10:44 AM)Maguss Wrote: The world is in danger. What has been once safely locked, broke out. The darkness is about to return and there is only one way to stop it.

Fight the Underworld.

A place where bad meets evil and death whispers into your ears.
Only the bravest few would ever dare to go there. The fewer would expect to return.
Are you the one who has what it takes?
Then listen carefully.

To get into the Underworld and explore its numerous dungeons follow the prompts on the map. After you find one, you will have to cast series of specific glyphs that are displayed on the dungeon doors. When casted successfully you may enter the dungeon and follow the highlighted path. In a case you stray from the prescribed route you automatically exit the dungeon.  You may re-enter the dungeon by back tracking to the point of entry and begin again. The dungeon is occupied by monsters that can't be seen outside and the further you proceed the more difficult and hideous they become. At the end of every dungeon you will find a surprise.
An original boss that you may decide to fight or flee away from.


Try to make it through!
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Will underworld path be for one player or will more then one player can do the same underworld path at the same time.
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#35 Memnoich
Currently they are working on building the Multiplayer part, if the stretch go succeeds ($528 to go), so if you enter as a team, you will see the same path. It's unclear if the dungeon will have the same path for single players, but I believe so, as I think the path will be tied to the door placement and timer.
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#36 Kaleb Stinehart
This game gets more and more beautiful as i dive deeper into its depths. I cant wait to see equipment design. The "dungeon path" is a great idea... So will more difficult dungeons be lengthier or will the enemies just be more troublesome?

(10-29-2016, 05:39 PM)QuantumSnow Wrote:
(10-29-2016, 04:24 PM)MakotoPrime Wrote: I would be interested in that as well. And if you can form a party of friends, do they have to be from the same Order as you are?
It's not clear yet if there will be dungeons only for group play. But cross-order parties are possible.
Maybe even, if not already, change the loot pools per order. If not exclusive order loot.
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#37 Memnoich
(12-25-2016, 01:03 AM)Kaleb Stinehart Wrote: This game gets more and more beautiful as i dive deeper into its depths. I cant wait to see equipment design. The "dungeon path" is a great idea... So will more difficult dungeons be lengthier or will the enemies just be more troublesome?
Yes, though they are trying to have the dungeons only be a short while, they don't want 2 hour dungeons going on, they plan on making dungeons adjust to the level of the player/party. Making it so that there are Creatures and ingredients you can only find in dungeons, and making them something that are more fun to run as a team, but possible to do as a single player, if you are high enough.
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#38 Mandraw
(12-25-2016, 01:03 AM)Kaleb Stinehart Wrote: This game gets more and more beautiful as i dive deeper into its depths. I cant wait to see equipment design. The "dungeon path" is a great idea... So will more difficult dungeons be lengthier or will the enemies just be more troublesome?

(10-29-2016, 05:39 PM)QuantumSnow Wrote:
(10-29-2016, 04:24 PM)MakotoPrime Wrote: I would be interested in that as well. And if you can form a party of friends, do they have to be from the same Order as you are?
It's not clear yet if there will be dungeons only for group play. But cross-order parties are possible.
Maybe even, if not already, change the loot pools per order. If not exclusive order loot.

Could be cool , so Cross-order parties could have possibilities to get order specific items
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#39 Kaleb Stinehart
Exactly! That way theres a reason to go pure order or mixed. Essentially extra motive for replayibility.
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#40 Aephylae
(10-26-2016, 07:35 PM)derSchmid Wrote: I wonder how you will create the dungeons?

Will there be dungeons everywhere or just in big cities? (For me one of the most annoying problem with Pokemon Go is that I have to go to the next city to find good Pokemons...)

Also it would be nice if the route of a dungeon makes some kind of sense in the real world or includes cool spots in the real world (like the Pokestops are in most cases). If you create dungeons automated with a clever algorithm, it will be hard to find a nice route.

Pokestop are coming from the portal submission made by the player themselves in the game ingress. That is why in some area there are almost no portal... (no early game players.. No portals..)

How will be the dunjons created?
Will there be something on the map to indicate where to go to find one?
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